The overnight success of *Drug Dealer Simulator: Schedule I* continues to astound as it maintains its status as one of the most-played games on Steam. The game's developer, Tyler, has released the first significant post-launch update, version 0.3.4, now available for testing on the beta branch. According to the announcement on the game's Steam page, this beta version will be accessible for a day or two before its full release. Players interested in early access can opt into the beta branch to try out the new features.
Tyler mentioned that while the beta version doesn't include all the features planned for the full release, it's essential to roll it out quickly. "This beta doesn't quite contain 100% of the features coming in the full release," Tyler explained. "I'll be adding a few more decorative objects tomorrow [April 8]. I wanted to get this beta out ASAP so that the new wall-mounted objects and pawn shop interface can be thoroughly trialed."
Schedule I version 0.3.4 Patch Notes:
Additions
- Added Bleuballs Boutique interior and functionality.
- Added Pawn Shop interior and functionality. You can now sell pretty much anything (excluding product) to Mick at the pawn shop.
- Added wooden sign.
- Added metal sign.
- Added wall-mounted shelf.
- Added safe.
- Added antique wall lamp.
- Added modern wall lamp.
- Added grandfather clock.
- Added Ol' Man Jimmy's.
- Added Château La Peepee.
- Added Brut du Gloop.
- Added silver watch.
- Added gold watch.
- Added silver chain.
- Added gold chain.
- Added gold bar.
Tweaks/Improvements
- Improved phrasing for customer recommendation dialogue.
- Added some extra null checks and validity checks.
Bug Fixes
- Fixed delivery destination dropdown overflowing outside of phone screen.
- Fixed player lists sometimes not clearing properly when exiting to menu.
- Fixed non-host clients sometimes not receiving 'on day pass' and 'on week pass' events.
Schedule I skyrocketed to become the top-selling game on Steam upon its launch, outpacing major titles like *Monster Hunter Wilds*, *GTA 5*, and *Marvel Rivals* after going viral across social media, Twitch, and YouTube. In the game, players start as a small-time dope pusher and work their way up to becoming a kingpin, managing the production and distribution of various drugs throughout the gritty city of Hyland Point. Players can expand their empire by acquiring properties, businesses, and hiring employees.
Developed and published by TVGS, an Australian indie developer led by Tyler, the game's explosive launch has been described as "amazing but pretty overwhelming." Tyler expressed his surprise at the reception, stating, "I never expected this kind of response!" in a post on Reddit. He added, "At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
For those eager to dive deeper into the game, check out IGN's Schedule I guide, which covers the basics of mixing recipes and creating new blends to maximize profit, as well as how to access console commands and the quickest way to jump into multiplayer co-op to take over Hyland Point with friends.