Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to expedite this process.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, particularly online titles, often involve lengthy initial processes. However, Marvel Rivals PC players are encountering significantly delayed shader compilation, lasting several minutes. Shaders are crucial programs managing visual elements like color and lighting within 3D environments. Incorrect shader installation can lead to various issues.
A community-discovered solution effectively resolves this problem:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to global settings and find the Shader Cache Size option.
- Set a Lower Value: Choose a value less than or equal to your VRAM. Options are typically limited to 5GB, 10GB, and 100GB; select the most appropriate size for your system.
This adjustment significantly reduces shader compilation time, often to just a few seconds, and also eliminates "Out of VRAM memory" errors.
While this workaround is effective, players may prefer to wait for an official fix from NetEase. As of now, the developer hasn't publicly addressed the issue. To avoid prolonged loading times, consider implementing this solution.
Marvel Rivals is available on PS5, PC, and Xbox Series X|S.