CD Projekt RED is intensifying efforts on the eagerly awaited sequel to Cyberpunk 2077, as recent job postings shed light on exciting new developments. A significant revelation is that the sequel will maintain a first-person perspective, dashing hopes of some fans who were keen on experiencing the game in third-person view.
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A job listing for a Senior Gameplay Animator indicates a focus on crafting detailed first-person animations, with an emphasis on weapon interactions and gameplay mechanics. The absence of any reference to third-person perspectives in these listings strongly suggests that CD Projekt RED has chosen to stick with first-person for the sequel.
Moreover, a vacancy for an Encounter Designer points to the inclusion of what the team describes as the "most realistic crowd system ever seen in games." This innovative system will react dynamically to the player's actions, fostering highly immersive environments where NPCs engage realistically with their surroundings. The role entails working closely with other teams to create complex scenarios that offer multiple solutions, incorporating NPC behaviors, interactive objects, loot points, and environmental storytelling elements.
Additionally, job listings hint at the exploration of multiplayer features for the sequel, although these are still in the preliminary stages of development.
Dubbed Project Orion, Cyberpunk 2 is being developed using Unreal Engine 5, which promises to deliver state-of-the-art graphics and technology. In related news, a senior quest designer at CD Projekt RED previously shared that they voiced certain intimate scenes in Cyberpunk 2077. Meanwhile, fans of Kingdom Come: Deliverance 2 have spotted a character paying tribute to Johnny Silverhand.