Baldur's Gate 3 continues to captivate players with its depth and secrets. Developed by Larian Studios, this game has been a treasure trove of hidden content, with dataminers uncovering various secrets over time. One of the most intriguing finds is an evil ending that was initially discovered and recently resurfaced during the testing phase of the game's eighth major patch. In this ending, the protagonist can extract and destroy the illithid parasite without any harm to themselves. Following this pivotal moment, the story branches: the hero can either depart with their companions or leave them behind.
There's a growing anticipation among the player base that this evil ending will be fully integrated into Baldur's Gate 3 upon the release of the eighth patch. This addition promises to add another layer of complexity and choice to the already rich narrative.
In related news, the gaming industry has been rocked by recent layoffs announced by BioWare, the creators of Dragon Age: The Veilguard. This development has sparked widespread discussions about the health of the gaming sector. Michael Daus, the publishing director of Larian Studios, has been vocal on social media about these industry-wide layoffs. He emphasizes the importance of valuing workers and suggests that decision-makers should bear the brunt of any necessary adjustments rather than the regular employees. Daus argues against the common practice of significant layoffs between or after projects, stressing the value of retaining institutional knowledge for the success of future endeavors.