R.E.P.O., the 2025 horror game sensation, has captivated streamers and players alike with its unique cast of terrifying monsters. Each creature presents a distinct challenge, demanding specific strategies for survival. This guide details every monster in R.E.P.O. and the best ways to handle them.
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Table of contents
- All Monsters in R.E.P.O.
- Animal
- Apex Predator (Duck)
- Bang
- Bowtie
- Chef
- Clown
- Gnome
- Headman
- Hidden
- Huntsman
- Mentalist
- Reaper
- Robe
- Rugrat
- Spewer
- Shadow Child
- Trudge
- Upscream
All Monsters in R.E.P.O.
Animal
Threat Level: Low
The Animal is swift but weak, posing little threat. Its lack of aggression makes it an easy kill.
Apex Predator (Duck)
Threat Level: Low
Unless provoked, the Apex Predator is harmless. For easy cash, lure it to the extraction zone and crush it with the piston.
Bang
Threat Level: Medium
This explosive enemy rushes and detonates upon detection or attack. The safest approach is to pick it up and throw it into water, lava, or acid. It can also be used to damage other monsters.
Bowtie
Threat Level: Low
Bowties scream when spotted, impairing player movement. While the scream itself is harmless, it can push you into dangerous obstacles. Their slow speed and immobility while screaming make them vulnerable to attacks. Stealth is key.
Chef
Threat Level: Medium
The Chef's attacks are predictable. It jumps and slashes; dodging creates an opening for counterattack.
Clown
Threat Level: High
A dangerous foe wielding a height-adjusting laser beam and a melee charge. After firing its laser, it's briefly stunned, providing a window for attack or escape.
Gnome
Threat Level: Low
Gnomes travel in packs, prioritizing loot destruction over player harm. Their weakness allows for easy disposal by picking them up and slamming them against a wall or floor.
Headman
Threat Level: Low
This floating head is largely harmless unless provoked by light.
Hidden
Threat Level: Medium
Appearing as a black smoke cloud, the Hidden grabs players, stunning them and causing item drops. Its ability to pull players towards other enemies makes it a significant threat. Its elusive nature makes killing it difficult; hiding is often the best strategy.
Huntsman
Threat Level: Medium
Blind but acutely sensitive to sound, the Huntsman fires a shotgun upon hearing noise. Its predictable patrol route allows for avoidance; direct confrontation is discouraged.
Mentalist
Threat Level: Medium
This alien-like entity activates an anti-gravity field, levitating and then slamming objects to the ground. Its teleportation ability adds to its challenge. It's vulnerable to melee weapons, and other players can help break the anti-gravity effect.
Reaper
Threat Level: Medium
Slow, deaf, and easily avoided, the Reaper is nevertheless powerful. Ranged attacks are most effective.
Robe
Threat Level: High
Fast and aggressive, Robe enters a frenzy if directly looked at, increasing its speed and damage. Avoid direct eye contact and hide to evade this formidable foe.
Rugrat
Threat Level: Low
While seemingly harmless, Rugrat scavenges items and throws them at players. It flees when empty-handed. Killing it requires multiple players to lift and slam it.
Spewer
Threat Level: Medium
This tadpole-like creature chases and vomits on players, causing damage. Grabbing and shaking it will cause it to flee. Its vomit can also damage enemies.
Shadow Child
Threat Level: Low
Despite its creepy appearance, the Shadow Child has very low health and can be easily one-shot.
Trudge
Threat Level: High
Deadly but slow, Trudge pulls players towards it before delivering a potentially fatal mace blow. It can also pull players from hiding spots. Avoidance is recommended.
Upscream
Threat Level: Medium
Traveling in groups, Upscreams grab and throw players, causing damage and stunning them. They are vulnerable to most attacks, but the tranq gun is particularly effective for stunning and subsequent disposal.
This guide covers all monsters in R.E.P.O. For more gaming tips and information, check out The Escapist.