The free-to-play 3v3 shooter, *Spectre Divide*, is facing an abrupt end just six months after its debut in September 2024, and shortly after its expansion to PS5 and Xbox Series X|S. The game's developer, Mountaintop Studios, is also shutting down. This unfortunate development was confirmed by Mountaintop CEO Nate Mitchell in a social media statement today.
Mitchell explained, "Unfortunately, the Season 1 launch hasn’t achieved the level of success we needed to sustain the game and keep Mountaintop afloat." Despite a promising start with around 400,000 players and a peak concurrent count of about 10,000 across all platforms in the first week, the game struggled to maintain player engagement and generate sufficient revenue to cover operational costs. "Since the PC launch, we stretched our remaining capital as far as we could, but at this point, we’re out of funding to support the game," the post continued. Mitchell also noted that the team explored every possible avenue to keep the game running, including seeking a publisher, additional investment, or an acquisition, but to no avail. "The industry is in a tough spot right now," he added.
Spectre Divide Combat
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*Spectre Divide* will be taken offline within the next 30 days, and any money spent by players since the Season 1 launch will be refunded. This news contradicts earlier reports from October 2024, where Mitchell had assured that "the servers aren’t shutting down, and the updates aren’t going to stop," claiming Mountaintop had "the funds to support Spectre for a long time."
IGN’s positive preview of *Spectre Divide* in August 2024 praised the game's tactical 3v3 gameplay and its unique Duality system, which allowed players to control two characters during matches. However, the rapid shutdown of *Spectre Divide* follows a trend of other live-service game failures, including Rocksteady’s *Suicide Squad: Kill the Justice League* and Sony’s *Concord*.