Home News Atelier Resleriana Shuns Gacha Trend

Atelier Resleriana Shuns Gacha Trend

Author : Jacob Jan 26,2025

Atelier Resleriana Won't Have GachaExciting news for Atelier fans! Atelier Resleriana: The Red Alchemist & The White Guardian, the upcoming console and PC title, will notably not include a gacha system, a significant departure from its mobile predecessor. Let's delve into the details of this anticipated release.

Atelier Resleriana's Console Spinoff: A Gacha-Free Experience

Ditching the Gacha

Koei Tecmo Europe announced on November 26, 2024, via Twitter (X), that Atelier Resleriana: The Red Alchemist & The White Guardian will forgo the gacha mechanics present in its mobile counterpart, Atelier Resleriana: Forgotten Alchemy and the Polar Night Liberator. This means players won't be pressured into in-app purchases to progress or unlock characters and powerful items. The game promises a more traditional, accessible experience.

Atelier Resleriana Won't Have GachaBeyond the absence of gacha, the announcement highlights offline playability, eliminating the need to interact with the mobile version. The game's official website teases "New protagonists and an original story await in Lantarna," suggesting a shared world but a distinct narrative and character roster.

Atelier Resleriana: The Red Alchemist & the White Guardian is slated for release on PS5, PS4, Switch, and Steam in 2025. Pricing and a precise release date remain unannounced.

The Mobile Predecessor's Gacha System

Atelier Resleriana Won't Have GachaAtelier Resleriana: Forgotten Alchemy and the Polar Night Liberator, the foundation for the upcoming title, maintains the core Atelier formula: synthesis and turn-based combat. However, it incorporates a gacha system, requiring monetary investment to enhance or acquire characters.

Atelier Resleriana Won't Have GachaThis gacha utilizes a "spark" system, awarding medals with each pull towards character or Memoria (illustration card) unlocks. Unlike a "pity" system guaranteeing a reward after a certain number of pulls, players must accumulate enough medals. This system, coupled with the cost of pulls, has drawn criticism from some Steam players, despite generally positive mobile reviews (4.2/5 on Google Play, 4.6 on the App Store). The game launched on Steam, Android, and iOS in January 2024, currently holding a "Mixed" rating on Steam.

The shift away from gacha in the console/PC version suggests a response to player feedback and a desire to offer a more accessible and traditional Atelier experience.

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