Discover how the creative minds behind Like a Dragon: Infinite Wealth transformed Dondoko Island into a sprawling minigame, utilizing the art of editing and reusing past assets.
Dondoko Island: A Massive Minigame Experience
On July 30, Michiko Hatoyama, the lead designer of Like a Dragon: Infinite Wealth, shared insights into the development of Dondoko Island during an interview with Automaton. Initially envisioned as a smaller feature, Dondoko Island evolved into a vast and engaging minigame, much larger than originally planned. Hatoyama revealed, “At first, Dondoko Island was a little smaller, but it kind of grew larger before we knew it.” This growth was fueled by RGG Studio's decision to enhance the minigame with an extensive array of furniture recipes.
The Art of Editing and Reusing Past Assets
RGG Studio capitalized on their rich library of assets from the Yakuza series to rapidly expand Dondoko Island's offerings. By editing and reusing these assets, the team was able to create individual pieces of furniture "in a matter of minutes," a stark contrast to the days or even months typically required for new asset creation. This efficient approach allowed for a significant increase in the number of furniture recipes available to players, enriching the gameplay experience.
The expansion of Dondoko Island and its furniture catalog was driven by the desire to offer players fresh and engaging ways to enjoy the game. The larger island and diverse furniture recipes provide players with the freedom and joy of transforming a once-neglected island into a luxurious five-star resort.
Like a Dragon: Infinite Wealth, released on January 25, 2024, has been warmly received by both fans and newcomers. As the ninth mainline entry in the Yakuza series, it boasts a wealth of assets that can be repurposed for future titles. Dondoko Island stands out as a testament to RGG Studio’s innovative use of their existing resources, offering players countless hours of immersive gameplay in crafting their ultimate island resort.