Navigating the choice between DirectX 11 and DirectX 12 in modern games like *Ready or Not* can be daunting if you're not tech-savvy. DirectX 12, being the newer option, promises better performance, but DirectX 11 is known for its stability. So, which should you choose?
DirectX 11 and DirectX 12, Explained
In simple terms, both DirectX 11 and DirectX 12 act as translators between your computer and games, aiding your GPU in rendering visuals and scenes. DirectX 11, being older, is easier for developers to implement but doesn't fully harness your CPU and GPU's potential. This simplicity makes it a popular choice among developers due to its ease of use.
Conversely, DirectX 12 is more advanced and efficient at utilizing CPU and GPU resources. It offers developers more optimization options, allowing for better game performance. However, its complexity requires more effort from developers to fully leverage its advantages.
Should You Use DirectX 11 or DirectX 12 for Ready or Not?
However, DirectX 12 might not be the best fit for older systems, where it could lead to performance issues. In such cases, sticking with DirectX 11 is advisable due to its stability on older hardware. While DirectX 12 offers performance boosts, it can be problematic on older PCs.
In summary, if you have a modern system, DirectX 12 is the way to go for better resource utilization and performance. For older systems, DirectX 11 remains the more stable and reliable choice.
Related: All Soft Objectives in Ready or Not, Listed
How To Set Your Rendering Mode in Ready or Not
When launching *Ready or Not* on Steam, you'll be prompted to choose your Rendering Mode between DX11 and DX12. If you have a newer PC, select DX12 for optimal performance. For older PCs, DX11 is the safer bet.
If the selection window doesn't appear, here's how to fix it:
- In your Steam Library, right-click on *Ready or Not* and select Properties.
- A new window will open. Navigate to the General tab and find the Launch Options drop-down menu.
- From the drop-down menu, select your preferred Rendering Mode.
And that's how you decide between DX11 and DX12 for *Ready or Not*.
Ready or Not is available now for PC.