Home News Xenoblade Chronicles X's Definitive Plot Unveiled

Xenoblade Chronicles X's Definitive Plot Unveiled

Author : Allison Feb 10,2025

Xenoblade Chronicles X

Xenoblade Chronicles X: Definitive Edition - Unveiling New Story Details

A fresh trailer for Xenoblade Chronicles X: Definitive Edition offers deeper insights into the game's narrative and characters. The original game concluded with a significant cliffhanger, but this upcoming release promises expanded story content, potentially resolving the unresolved ending. Originally launched in 2015 for the Wii U, Xenoblade Chronicles X now makes its way to the Nintendo Switch.

The new trailer, titled "The Year is 2054," features Elma, a key protagonist, narrating the events leading to the human arrival on Mira. Gameplay footage showcases the adaptation from the Wii U's GamePad functionality to the Nintendo Switch.

The Xenoblade Chronicles series, a JRPG franchise by Monolith Soft's Tetsuya Takahashi, is exclusive to Nintendo platforms. The first installment's Western release was secured thanks to the fan-driven Operation Rainfall campaign. The series' success spawned three sequels: Xenoblade Chronicles 2, Xenoblade Chronicles 3, and the spin-off Xenoblade Chronicles X. The XCX: Definitive Edition release completes the series' availability on the Nintendo Switch.

The trailer depicts Earth's involvement in an intergalactic conflict between alien factions in 2054. A group of survivors escapes aboard the White Whale ark, seeking a new home. Their perilous journey culminates in a crash landing on Mira, with the crucial Lifehold technology (housing most passengers in stasis) lost in the process. The player's mission is to recover the Lifehold before its power depletes.

Expanded Narrative and Gameplay Adaptations

The Definitive Edition introduces new narrative elements to address the original game's unresolved ending. The game's vast scope, encompassing the BLADE's primary mission (locating the Lifehold), exploration of Mira, probe deployment, and combat against native and alien creatures, is highlighted.

The Wii U version heavily utilized the GamePad, serving as a dynamic map and interaction tool. The Switch adaptation seamlessly integrates these features. The GamePad's interface is now a dedicated menu, a mini-map is incorporated in the upper-right corner (consistent with other Xenoblade titles), and other UI elements have been repositioned to the main screen. While the UI remains uncluttered, this adaptation might subtly alter the gameplay dynamics compared to the original.

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