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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an insightful interview with GamesRadar+, Hugo Martin, the visionary director of the Doom series, shared that the decision to omit multiplayer from Doom Eternal was made early on in its development. The focus was to pour all their efforts into perfecting the campaign experience. Martin highlighted the game's expansive scope and the allocation of resources as key factors behind this choice.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ Excitement is building as the official DOOM X (formerly Twitter) account announced on March 30 that fans can look forward to fresh gameplay footage and press hands-on impressions of DOOM: The Dark Ages on March 31. Stay tuned for the latest updates and in-depth insights on what's coming next in this thrilling title.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
March 15
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this stunning replica is up for pre-order and boasts a meticulously crafted design inspired by the upcoming game. Part of an expansive merchandise lineup, the helmet is currently in stock, with shipping set to commence once all items in an order are ready to go.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
March 12
⚫︎ DOOM: The Dark Ages is firmly on course for its May 15 release, promising a medieval-inspired prequel that expands on the modern Doom saga. Building on the successes of Doom 2016 and Doom Eternal, this new installment retains the series' core elements while introducing innovative gameplay dynamics. The Dark Ages delves deeper into underexplored elements from Doom Eternal, notably the Wintherin dragons, which seem to have inspired the semi-mechanical dragon that players will have the chance to pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an engaging discussion for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's innovative melee and parry mechanics. Martin hinted that a melee-only playthrough, while "slightly out of bounds," is feasible for the most dedicated players.
Stratton added that completing such a challenge might lead to a somewhat clunky and less enjoyable experience, likening it to the infamous pistol-only Ultra Nightmare challenge from Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another revealing interview with PC Gamer for its upcoming print issue, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton shed light on the game's conclusion. Contrary to what some might expect, the story will not conclude with the Slayer being locked in a coffin, as seen at the start of Doom 2016.
Martin emphasized that ending with the Slayer's imprisonment would prematurely close the door on future medieval-era tales, pointing out that The Dark Ages is designed to be a part of a larger "Chronicles of the Slayer" saga. The ending is crafted to leave room for potential prequels down the line.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ In a detailed interview for PC Gamer's upcoming issue 408 (396 in the U.S.), DOOM: The Dark Ages game director Hugo Martin and producer Marty Stratton discussed the game's unique weapon lineup. Martin disclosed that, with the exception of the shotguns, the arsenal in The Dark Ages is entirely new, with even the plasma weapon receiving a significant overhaul. This deliberate choice aims to equip players with fresh and exciting tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event is now live, starting today, January 23. This showcase, featuring updates from studios like id Software, Compulsion Games, and Sandfall Interactive, is streaming on platforms such as Twitch and YouTube. The event kicked off at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
January 9
⚫︎ Bethesda confirmed its participation in the eagerly anticipated Developer Direct event, set for January 23, 2025. The showcase will offer updates from multiple studios, including DOOM, Compulsion Games, and Sandfall Interactive. Fans can catch the live stream at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on YouTube and other platforms.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
2024
June 11
⚫︎ DOOM: The Dark Ages was officially unveiled during the Xbox Games Showcase, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, while introducing significant gameplay changes, including a shield and flail for melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)