Orcs Must Die! Deathtrap is an exciting strategy roguelike where you construct formidable defenses to fend off relentless waves of orcs. Stay updated with the latest news and developments about the game!
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Orcs Must Die! Deathtrap News
2025
May 3
⚫︎ Robot Entertainment has unveiled the “Gnomecoming” update for Orcs Must Die! Deathtrap, which introduces the Gnome Balloonist for enhanced ceiling trap placement, Rift Surges to amplify trap damage, and Kobold Mounds that unleash waves of enemies. Additionally, a new organic trap called the Orc Eater and a fresh map, Resort Canal, have been added to enrich the gameplay experience.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
April 19
⚫︎ Robot Entertainment has teased a new content update for Orcs Must Die! Deathtrap through a vibrant social media post showcasing a vacation-themed setting. Accompanied by the caption, “SOUND THE SIRENS!”, the update promises an “all-inclusive orc-slaughtering vacation package” set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
March 26
⚫︎ The Arcane Update has been released by Robot Entertainment for Orcs Must Die! Deathtrap, infusing the game with magical elements. This update brings a new playable War Mage, remixed maps, innovative traps, and a challenging new enemy, designed to enhance your strategic defense planning.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
March 5
⚫︎ Robot Entertainment has rolled out Patch 1.0.12 for Orcs Must Die! Deathtrap, focusing on a broad spectrum of crash fixes, gameplay adjustments, and quality-of-life enhancements. This patch resolves numerous crash issues, including those related to trap placement, game startup, multiplayer disconnections, and Xbox-specific problems.
Key gameplay fixes include corrections to the behavior of the Swinging Mace and Molten Gold traps, proper stacking mechanics for Threads such as Giant Morningstar, and enhanced visual and status effects for elements like poison clouds and Freeze Death. Balance adjustments have also been made to enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
February 7
⚫︎ Patch 1.0.9 for Orcs Must Die! Deathtrap introduces new gameplay enhancements, mechanics, and bug fixes. A new Rift Barricade trap has been added, offering high durability and the ability to boost adjacent traps at the expense of rune coins.
The Thread mechanics have undergone a significant overhaul, allowing players to use rune coins to reroll or skip Thread choices, with costs that scale and reset per mission. The Thread system has been rebalanced, with many Threads combined and buffed, several mutual exclusivities removed, and the “Double Wide” Thread reclassified as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
February 1
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap has been released, featuring a variety of bug fixes, balance adjustments, and quality-of-life improvements based on community feedback.
Key fixes include resolutions for crashes, lobby visibility issues, and corrections to ability descriptions. Quality-of-life enhancements now permit players to increase difficulty without defeating the final boss, hide damage numbers in settings, and experience new onboarding for new profiles. Additional features include improved HUD elements, NPC notifications, and social menu access in the mission select screen.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
January 28
⚫︎ In the wake of Orcs Must Die! Deathtrap's release, developers have outlined a roadmap of upcoming free content updates, which will include new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
2024
July 17
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, set to launch in 2025, as the latest addition to the beloved tower defense series. This new installment introduces four-player co-op and roguelite elements, enhancing the series’ characteristic mix of humor and chaotic trap-based combat.
The game will feature randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, as well as dynamic conditions such as changing weather and time of day. Players can choose to keep fighting waves of orcs to accumulate stacking bonuses or retreat to a central hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)