Microsoft Flight Simulator 2024: Addressing a Turbulent Launch
The launch of Microsoft Flight Simulator 2024 faced significant challenges, prompting an official response from the development team. This article details the issues encountered and the steps being taken to address them.
Unexpected Demand Overwhelms Servers
Jorg Neumann, head of Microsoft Flight Simulator, and Sebastian Wloch, CEO of Asobo Studio, released a video acknowledging widespread issues including bugs, instability, and persistent server problems. While anticipating high demand, the sheer volume of players exceeded expectations, severely impacting the game's infrastructure. The initial login process, involving data requests from a server to a database, proved to be a major bottleneck. While the database cache was tested with 200,000 simulated users, the actual player count overwhelmed its capacity.
Login Queues and Missing Content
Attempts to mitigate the problem by increasing queue size and speed yielded temporary results. The cache repeatedly collapsed, leading to extended loading times and the infamous 97% loading screen freeze. Furthermore, reports of missing aircraft and other game content stemmed from the overloaded server's inability to deliver complete data.
Negative Steam Feedback
The launch issues resulted in overwhelmingly negative Steam reviews, reflecting player frustration with long queues and missing game assets.
Ongoing Resolution Efforts
Despite the initial setbacks, the development team assures players that they are actively working to resolve the problems. The Steam page now indicates that the issues have been addressed and players are being admitted at a more stable rate. A sincere apology was issued, and continued updates are promised through various channels.