According to the latest financial report from Square Enix, the game *Life is Strange: Double Exposure* has been a financial disappointment for the company. The president of Square Enix highlighted this during a recent performance briefing, noting that the game resulted in significant losses. These losses were somewhat mitigated by cost-saving measures and the successful launch of the *Dragon Quest 3* remake. However, specific sales figures for *Life is Strange: Double Exposure* have not been disclosed, underscoring its poor market performance.
The disappointing outcome was anticipated by many, especially given the lukewarm response from the franchise's dedicated fanbase following the game's announcement. Initial hopes that the project would resonate with fans were dashed, leaving the community unsatisfied. The game's end credits included a message stating that "Max Caulfield will return," yet the future of this storyline now appears uncertain.
During the financial report presentation, Square Enix chose not to elaborate further. It's known that the company described the game's performance as a "significant loss," a label previously applied to other underperforming titles such as *Guardians of the Galaxy* and certain entries in the *Tomb Raider* series. This terminology raises serious concerns about the viability of the *Life is Strange* franchise moving forward.