Strauss Zelnick, the CEO of Take-Two Interactive, recently shed light on the company's strategy regarding the release of their games across various platforms, with a particular focus on the highly anticipated Grand Theft Auto VI. Zelnick revealed that the decision to delay the PC version of GTA 6 will result in a significant revenue shortfall, as the PC release typically accounts for around 40% of the game's total earnings. Despite this, Take-Two remains steadfast in its decision not to launch the game simultaneously on all platforms.
Historically, the Grand Theft Auto series has adhered to a staggered release model, with the PC version often arriving later than its console counterparts. This approach is partly influenced by Rockstar Games' complex relationship with the modding community. It's worth noting that this strategy isn't a response to any decline in sales of the PlayStation 5 and Xbox Series consoles. Therefore, GTA 6 will continue this trend and not be an exception.
Assuming a fall 2025 release for GTA 6, PC gamers can expect to wait until 2026 to get their hands on the game. The anticipation surrounding GTA 6 extends beyond Take-Two Interactive. The first teaser trailer shattered multiple YouTube records, setting high expectations within the gaming community. There is a strong hope that GTA 6 will set a new standard by breaking the psychological $100 price barrier, potentially paving the way for other companies and studios to follow suit.