Sony's latest patent hints at a groundbreaking approach to reducing input latency in future gaming hardware. The patent, WO2025010132, focuses on predicting user inputs using AI and additional sensors to minimize the delay between player action and in-game response.
Sony's existing PlayStation 5 Pro, featuring PlayStation Spectral Super Resolution (PSSR), already tackles upscaling. However, modern frame generation techniques often introduce latency, impacting responsiveness. Competitors AMD and Nvidia have addressed this with Radeon Anti-Lag and Nvidia Reflex, respectively. Sony's patent suggests a proprietary solution.
The patent, as highlighted by Tech4gamers, details a system using a machine-learning AI model to anticipate user inputs. This prediction is aided by external sensors, potentially a camera observing controller button presses. The patent explicitly mentions using "camera input as an input to a machine learning (ML) model." Alternatively, the sensor could be integrated directly into the controller buttons themselves, perhaps leveraging analog input technology.
While the patent's specifics may not directly translate to the PlayStation 6, it reveals Sony's commitment to mitigating latency issues associated with advanced rendering techniques like FSR 3 and DLSS 3. These technologies, while enhancing visuals, often increase latency.
This proposed technology could significantly benefit fast-paced games requiring both high frame rates and low latency, such as twitch shooters. However, the ultimate implementation of this patent in future hardware remains uncertain.