The excitement around Schedule I continues to grow, and the game's solo developer, Tyler, is keeping fans engaged with a sneak peek into the upcoming user interface (UI) update. In a recent X (formerly Twitter) post dated April 9, Tyler showcased the much-anticipated improvements to the counteroffer UI, a feature that allows players to negotiate prices with in-game clients for their products. This update comes in response to fan feedback, particularly regarding the challenges of managing a large inventory within the existing UI framework.
New UI For Counteroffer
As Schedule I gains popularity, Tyler remains committed to enhancing the gaming experience. The counteroffer system, pivotal for in-game earnings, allows players to adjust their product prices until reaching a mutually agreeable deal with clients. However, the current UI has been a point of contention, especially for those with extensive inventories. Responding to these concerns, Tyler has announced the introduction of a "search bar" to streamline the counteroffer process, making it more accessible and user-friendly.
This is just the beginning of the enhancements planned for Schedule I. The game's roadmap, available on their official Trello page, hints at future updates that may include emotes, rarer trash drops, duplicate save files, new drugs, and more, promising an even richer gaming experience.
Here at Game8, we've found Schedule I to be a surprisingly addictive and rewarding game, reminiscent of a "Breaking Bad" simulator. For a deeper dive into our thoughts on Schedule I's early access release, feel free to explore our comprehensive article below!