Supercell's upcoming game, Mo.co, has already made waves in the gaming world, even before its official release. The game has impressively generated over $2.5 million in revenue since its soft launch, as reported by Pocketgamer.biz. This financial success showcases the potential of Mo.co, which blends a modern millennial social gaming experience with elements reminiscent of Monster Hunter. In Mo.co, players assume the role of a stylish part-time hunter tasked with battling evil invaders from beyond.
The initial revenue spike for Mo.co can be attributed to its appealing array of cosmetics and in-game items. However, this surge was short-lived, possibly due to the limited content available during its invite-only soft launch phase. This raises questions about the game's long-term viability and whether it can sustain interest without additional features.
Supercell's approach to game development is notably aggressive and selective. The company has a history of focusing solely on the most promising titles, often canceling others before they see the light of day. This strategy has led to successes like Brawl Stars and Squad Busters, which initially struggled but eventually thrived. On the flip side, promising games such as Flood Rush and Everdale were discontinued before launch.
The fate of Mo.co hangs in the balance. Its early financial success might encourage Supercell to invest in new content, potentially leading to a full launch on major storefronts. While Mo.co remains in its closed state, gamers eager to stay ahead can explore other exciting early-access mobile games featured in our top guide, "Ahead of the Game."
Superstitious cell