Summary
- Nvidia unveils DLSS 4 at CES 2025 for GeForce RTX 50 Series GPUs, introducing Multi Frame Generation for an 8X performance boost.
- DLSS 4 combines AI models to generate additional frames efficiently, reduce VRAM usage by 30%, and improve image quality with transformer-based AI.
- DLSS 4 will be backward compatible with 75 games supporting Multi Frame Generation and over 50 titles integrating transformer-based models at launch.
Nvidia is revolutionizing gaming performance and visuals with the launch of DLSS 4, unveiled at CES 2025. This cutting-edge addition to Nvidia's DLSS suite introduces Multi Frame Generation, a game-changing technology exclusive to the new GeForce RTX 50 Series GPUs and laptops.
Nvidia's DLSS (Deep Learning Super Sampling) is an AI-driven technology that enhances gaming performance and image quality using Tensor Cores on GeForce RTX GPUs. By upscaling lower-resolution images to higher resolutions, DLSS delivers sharper visuals and smoother gameplay while easing the burden on hardware. First introduced nearly six years ago, DLSS has continuously evolved, pushing the limits of graphical fidelity and frame rate optimization, and transforming how games are rendered.
At CES 2025, Nvidia unveiled DLSS 4, a sophisticated update tailored specifically for GeForce RTX 50 Series GPUs. This version introduces Multi Frame Generation, which can generate up to three additional frames for every traditionally rendered frame. Nvidia claims this technology can deliver up to an 8X performance boost, enabling gamers to experience 4K resolution at 240 FPS with full ray tracing. Furthermore, DLSS 4 integrates transformer-based AI models for real-time graphics, enhancing image quality with improved temporal stability and reduced visual artifacts.
GeForce RTX 50 Series Unveils DLSS Multi Frame Generation
Multi Frame Generation harnesses both hardware and software innovations to achieve these performance gains efficiently. New AI models accelerate frame generation by 40%, reduce VRAM usage by 30%, and optimize rendering processes to lower computational costs. Features like hardware Flip Metering and upgraded Tensor Cores ensure smooth frame pacing and high-resolution support. Games such as Warhammer 40,000: Darktide have shown faster frame rates and reduced memory usage thanks to these enhancements. DLSS 4 also includes advanced features like Ray Reconstruction and Super Resolution, utilizing vision transformers to create highly detailed, stable visuals, particularly in graphically demanding ray-traced scenes.
DLSS 4’s transformative upgrades are designed to be backward compatible, benefiting current and future RTX users. At launch, 75 games and apps will support Multi Frame Generation, while over 50 titles will integrate the new transformer-based models. Major titles such as Cyberpunk 2077 and Alan Wake 2 will feature native support, with more games to follow. For older DLSS integrations, Nvidia’s app introduces an Override feature to enable Multi Frame Generation and other enhancements. This comprehensive upgrade cements Nvidia DLSS as a leader in gaming innovation, providing unparalleled performance and visual fidelity for all GeForce RTX gamers.
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