Home News Yoko Taro Fears AI Will Jobless Game Creators, Reducing Them to 'Bards'

Yoko Taro Fears AI Will Jobless Game Creators, Reducing Them to 'Bards'

Author : Mila May 19,2025

The discussion around the integration of artificial intelligence (AI) in the gaming industry has intensified recently, with prominent figures like NieR series director Yoko Taro expressing apprehension about its impact on game creators' jobs. In a recent interview at Famitsu, translated by Automaton, a panel of renowned Japanese game developers, including Yoko Taro, Kotaro Uchikoshi (Zero Escape, AI: The Somnium Files), Kazutaka Kodaka (Danganronpa), and Jiro Ishii (428: Shibuya Scramble), delved into the future of adventure games and the role of AI.

During the conversation, Kotaro Uchikoshi voiced concerns about the rapid evolution of AI technology and its potential to dominate the adventure game genre. He acknowledged that while current AI struggles to match the exceptional writing and creativity of human developers, preserving the "human touch" remains essential for staying ahead of technological advancements. Yoko Taro echoed these sentiments, warning that AI might lead to job losses for game creators, suggesting that in 50 years, they might be viewed similarly to bards.

The panel also explored whether AI could replicate the intricate worlds and narratives of their games, including unexpected plot twists. Yoko Taro and Jiro Ishii agreed that this was possible, but Kazutaka Kodaka argued that AI would fall short of emulating the unique creative process of a game developer. He likened this to how other creators might mimic David Lynch's style, but Lynch himself could evolve his style while maintaining its authenticity.

Yoko Taro proposed using AI to generate new scenarios within adventure games, such as alternative routes. However, Kodaka pointed out that this personalization could diminish the shared experience that games often provide.

The debate over AI's role in gaming extends beyond this panel, with other industry leaders like Nintendo president Shuntaro Furukawa acknowledging the creative potential of generative AI while highlighting concerns about intellectual property rights. Companies such as Capcom, Activision, Microsoft, and PlayStation have also been actively exploring and discussing the implications of AI in game development.

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